Boggle Skulk

Boggles are 3-foot tall, roughly humanoid creatures.

Their rubbery skin varies in color from blackish-blue

to dark gray. Boggles have large bulbous heads and

the rest of their body parts are disproportionate and

vary from individual to individual (arms of different

lengths, spindly legs, etc).

Boggle Skulk
Level 2 Lurker
Small Aberrant Humanoid
XP 125
Initiative +8 Senses Perception +10; darkvision
HP 29; Bloodied 14
AC 16; Fortitude 13, Reflex 15, Will 13
Resist fire 5
Speed 6, climb 6 (spider climb)
Claw (standard; at-will)
+7 vs AC; 1d4+ 3 damage
Elongated Rake (standard; recharge 4,5,6)
Reach 2; +7 vs AC; 2d4 + 3 damage Stretching it’s limbs the Boggle rakes flesh
Oily Secretion (minor; encounter) * Oil
Close burst 1; +3 vs Reflex; Targets are knocked prone, oil does not effect Boggle and oil is not flamable.
Slippery * Oil
The Boggle gains a +2 racial bonus to all rolls to escape a grab, and to saving throws against immobilization and restraint.
Combat Advantage
The Boggle skulk deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.
Dimension Door (standard; encounter) * Teleportation
Teleport 10 squares. The Boggle Skulk cannot take other creatures with it.
Alignment: Unaligned
Skills: Alertness +2 to perception ; Stealth +6
Str 13 (+2) Dex 17 (+4) Wis 12 (+2)
Con 11 (+1) Int 7 (-1) Cha 8 (0)

Boggle Skulk Tactics

Though low on Intelligence the boggle has a variety of

ways they attack. Boggles often cling to the ceiling

and drop on their opponents as they pass underneath

them.

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